Popcorning Guinea Pig
Search Results for

    Show / Hide Table of Contents

    Struct PeerLink

    Implements
    IEquatable<PeerLink>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: PopcorningGuineaPig.Engine.Services
    Assembly: PopcorningGuineaPig.Engine.dll
    Syntax
    public readonly record struct PeerLink : IEquatable<PeerLink>

    Constructors

    | Edit this page View Source

    PeerLink(bool, int, string)

    Declaration
    public PeerLink(bool Live, int EndReason, string Debug)
    Parameters
    Type Name Description
    bool Live
    int EndReason
    string Debug

    Properties

    | Edit this page View Source

    Debug

    Declaration
    public string Debug { get; init; }
    Property Value
    Type Description
    string
    | Edit this page View Source

    EndReason

    Declaration
    public int EndReason { get; init; }
    Property Value
    Type Description
    int
    | Edit this page View Source

    Live

    Declaration
    public bool Live { get; init; }
    Property Value
    Type Description
    bool

    Implements

    IEquatable<T>
    • Edit this page
    • View Source
    In this article
    Back to top © 2024 Popcorning Guinea Pig Game Engine. A custom C# game engine for indie developers.