Struct AudioOutputDeviceOption
One playback device for settings UI / persistence.
Assembly: PopcorningGuineaPig.Engine.dll
Syntax
public readonly record struct AudioOutputDeviceOption : IEquatable<AudioOutputDeviceOption>
Constructors
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AudioOutputDeviceOption(string, string, bool)
One playback device for settings UI / persistence.
Declaration
public AudioOutputDeviceOption(string Name, string DeviceId, bool IsDefault)
Parameters
Properties
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DeviceId
Declaration
public string DeviceId { get; init; }
Property Value
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IsDefault
Declaration
public bool IsDefault { get; init; }
Property Value
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Name
Declaration
public string Name { get; init; }
Property Value
Implements