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    Struct SteamInputGlyphs.Slot

    Implements
    IEquatable<SteamInputGlyphs.Slot>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: PopcorningGuineaPig.Engine.Gameplay
    Assembly: PopcorningGuineaPig.Engine.dll
    Syntax
    public readonly record struct SteamInputGlyphs.Slot : IEquatable<SteamInputGlyphs.Slot>

    Constructors

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    Slot(string, string)

    Declaration
    public Slot(string Family, string Button)
    Parameters
    Type Name Description
    string Family
    string Button

    Properties

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    Button

    Declaration
    public string Button { get; init; }
    Property Value
    Type Description
    string
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    Family

    Declaration
    public string Family { get; init; }
    Property Value
    Type Description
    string

    Implements

    IEquatable<T>
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