Class SteamActionEdgeBuffer
One-frame press edges for named Steam Input actions. BeginFrame()
clears presses only; held state survives so a held button does not re-fire.
Inheritance
SteamActionEdgeBuffer
Assembly: PopcorningGuineaPig.Engine.dll
Syntax
public sealed class SteamActionEdgeBuffer
Methods
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BeginFrame()
Declaration
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Down(string)
Declaration
public bool Down(string name)
Parameters
| Type |
Name |
Description |
| string |
name |
|
Returns
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Pressed(string)
Declaration
public bool Pressed(string name)
Parameters
| Type |
Name |
Description |
| string |
name |
|
Returns
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Set(string, bool)
Declaration
public void Set(string name, bool down)
Parameters