Popcorning Guinea Pig
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    Class Player

    Inheritance
    object
    Player
    SteamPlayer
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: PopcorningGuineaPig.Engine.Gameplay
    Assembly: PopcorningGuineaPig.Engine.dll
    Syntax
    public class Player

    Constructors

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    Player()

    Declaration
    public Player()

    Properties

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    AvatarHeight

    Declaration
    public int AvatarHeight { get; protected set; }
    Property Value
    Type Description
    int
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    AvatarImageData

    Declaration
    public byte[] AvatarImageData { get; protected set; }
    Property Value
    Type Description
    byte[]
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    AvatarWidth

    Declaration
    public int AvatarWidth { get; protected set; }
    Property Value
    Type Description
    int
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    Name

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    string
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